The big one is probably that tagrenderers can output blocks such as tables. We also slurp sections, so that subsections become a part of the above sections children. The FSI evaluator adds about 1000% of runtime for testing, so I added a NullEvaluator. I also added default constructors for many of the base elements. The parsers are not yet done, but you can do very rudimentary tables. The AST has gotten a large update, and it is pretty much complete.
616 lines
22 KiB
FSharp
616 lines
22 KiB
FSharp
namespace Fibble.FibLib
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open System
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open FParsec
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open YamlDotNet.Serialization
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open System.Collections.Generic
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// ==========================================
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// 1. AST & Utils
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// ==========================================
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module Ast =
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type Attr =
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{ id: string
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classes: string list
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kvp: (string * string) list }
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type InlineNode =
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| Text of string
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| RawHtml of string
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| Emph of InlineNode list
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| Underline of InlineNode list
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| Strong of InlineNode list
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| Strikeout of InlineNode list
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| Superscript of InlineNode list
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| Subscript of InlineNode list
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| Link of attributes: Attr * target: Target
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| Code of attributes: Attr * text: string
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| Image of attributes: Attr * altText: InlineNode list * target: Url
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| Note of BlockNode list
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| SoftBreak
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| LineBreak
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| Expr of code: string * result: string option
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| Command of tag: string * args: string list * kwargs: Map<string, string> * children: InlineNode list
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and BlockNode =
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| BlockCommand of tag: string * args: string list * kwargs: Map<string, string> * children: InlineNode list
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| CodeBlock of attributes: Attr * text: string
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| Figure of attributes: Attr * caption: InlineNode list * blocks: BlockNode list
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| ListBlock of ListKind
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| Plain of InlineNode list
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| Paragraph of children: InlineNode list
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| Section of attributes: Attr * level: int * title: InlineNode list * body: BlockNode list
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| Table of attrs: Attr * rows: TableRow list
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and TableRow = Row of cells: TableCell list
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and TableCell = Cell of children: InlineNode list
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and ListKind =
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| Orderedlist of attributes: Attr * start: int * blocksList: (BlockNode list) list
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| BulletList of attributes: Attr * blocksList: (BlockNode list) list
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and Url = string
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and Target = Url * InlineNode list
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type Document = BlockNode list
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type TocEntry =
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| TocGroup of title: string * id: string * children: TocEntry list
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| TocEntity of title: string * id: string
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type NextDocument =
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{ document: BlockNode list
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Toc: TocEntry list
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Footnotes: BlockNode list list
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Metadata: Map<string, string> }
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type NodeResult =
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| Inline of InlineNode
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| Block of BlockNode
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type TagRenderer = Map<string, string> -> string list -> Map<string, string> -> InlineNode list -> NodeResult
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module Utils =
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open Ast
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let dedentNodes (nodes: InlineNode list) =
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let fullText =
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nodes
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|> List.choose (function
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| Text t -> Some t
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| _ -> None)
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|> String.concat ""
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let lines = fullText.Replace("\r\n", "\n").Split('\n')
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// 1. Räkna BARA ut minIndent från rader som kommer efter en radbrytning (skippa rad 0)
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let minIndent =
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if lines.Length <= 1 then
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0
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else
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lines
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|> Array.skip 1
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|> Array.filter (fun l -> not (System.String.IsNullOrWhiteSpace(l)))
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|> Array.map (fun l -> l.Length - l.TrimStart().Length)
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|> function
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| [||] -> 0
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| arr -> Array.min arr
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let mutable isFirstText = true
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let indentStr = "\n" + String.replicate minIndent " "
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// 2. Applicera formateringen
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let dedented =
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nodes
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|> List.map (function
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| Text t ->
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let t1 = t.Replace("\r\n", "\n")
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// Ta bort inledande mellanslag på den allra första texten direkt efter '{'
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let t2 =
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if isFirstText then
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isFirstText <- false
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t1.TrimStart(' ', '\t')
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else
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t1
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// Ta bort minIndent antal mellanslag efter varje radbrytning i noden
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let t3 = if minIndent > 0 then t2.Replace(indentStr, "\n") else t2
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Text t3
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| otherNode -> otherNode)
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// 3. Städa bort överflödiga radbrytningar och blanksteg i ytterkanterna
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let rec trimStart =
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function
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| Text t :: rest ->
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let trimmed = t.TrimStart('\n', '\r', ' ', '\t')
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if trimmed = "" then
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trimStart rest
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else
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Text trimmed :: rest
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| other -> other
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let rec trimEnd =
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function
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| Text t :: rest ->
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let trimmed = t.TrimEnd('\n', '\r', ' ', '\t')
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if trimmed = "" then trimEnd rest else Text trimmed :: rest
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| other -> other
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dedented |> trimStart |> List.rev |> trimEnd |> List.rev
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let positional f : TagRenderer =
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fun _ (args: string list) _ children -> f args children
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let onlyArgs f =
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fun _ args kwargs children -> f args kwargs
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let getArgIdx (args: (string * string) list) index defaultVal =
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let unnamed = args |> List.filter (fun (k, _) -> k = "")
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if index < unnamed.Length then
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(snd unnamed.[index]).Trim('"')
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else
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defaultVal
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// This gets the arg defined by "key" unless it is not set, it then tries to get it by index. If that fails, it gets the defaultVal
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let getArg (args: (string * string) list) (key: string) (index: int) (defaultVal: string) =
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match args |> List.tryFind (fun (k, _) -> k = key) with
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| Some(_, v) -> v.Trim('"')
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| None -> getArgIdx args index defaultVal
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let withArg1 def (f: string -> InlineNode list -> InlineNode) =
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fun _ args children -> f (getArgIdx args 0 def) children
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let withArg2
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(k1: string)
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(d1: string)
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(k2: string)
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(d2: string)
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(f: string -> string -> InlineNode list -> InlineNode)
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=
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fun _ args children -> f (getArg args k1 0 d1) (getArg args k2 1 d2) children
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// ==========================================
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// 2. Parser
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// ==========================================
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module Parser =
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open Ast
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let pseudoRandom = new System.Random()
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let pInline, pInlineRef = createParserForwardedToRef<InlineNode, unit> ()
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let getSectionLevel (name: string) =
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if name = "section" then
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1
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elif name = "subsection" then
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2
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elif name.StartsWith("sub") && name.EndsWith("section") then
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(name.Length - 7) / 3 + 1
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else
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1
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let rec alistGet<'T when 'T: comparison> (lst: ('T * 'B) list) (k: 'T) =
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match lst with
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| [] -> None
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| ktp :: _ when (fst ktp) = k -> Some(snd ktp)
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| _ :: rst -> alistGet rst k
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let separateArgs rawArgs : (string list * (string * string) list) =
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let posArgs = rawArgs |> List.choose (fun (k, v) -> if k = "" then Some v else None)
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let kwargs = rawArgs |> List.filter (fun (k, _) -> k <> "")
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posArgs, kwargs
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let isSection (name: string) = name.EndsWith("section")
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let pNewline = newline
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let pNamedArg =
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// Leta efter "nyckel=värde"
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attempt (
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many1Chars (asciiLetter <|> digit <|> anyOf "-_")
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.>> spaces
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.>> pchar '='
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.>> spaces
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)
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.>>. manyChars (noneOf ",]")
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|>> fun (k, v) -> k, v.Trim()
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let pPositionalArg =
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// Bara "värde"
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manyChars (noneOf ",]") |>> fun v -> "", v.Trim()
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let pSingleArg = spaces >>. (pNamedArg <|> pPositionalArg) .>> spaces
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let pArgs =
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between (pstring "[") (pstring "]") (sepBy pSingleArg (pchar ','))
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>>= fun args ->
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// Validera att positionella argument alltid kommer först
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let rec validate canBePositional =
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function
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| [] -> preturn args // Allt är okej, returnera listan
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| ("", _) :: tail ->
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if not canBePositional then
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fail "Syntaxfel: Positionella argument får inte komma efter namngivna argument."
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else
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validate true tail
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| _ :: tail -> validate false tail
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validate true args
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let pBody, pBodyRef = createParserForwardedToRef<InlineNode list, unit> ()
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// --- 2. Parentes-parser (för @(...) med sträng-stöd) ---
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let pParenBody, pParenBodyRef = createParserForwardedToRef<string, unit> ()
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let pFSharpString =
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let normal = many1Chars (noneOf "\"\\")
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let escaped = pstring "\\" >>. anyChar |>> sprintf "\\%c"
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pstring "\"" .>>. manyStrings (normal <|> escaped) .>>. pstring "\""
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|>> fun ((start, inner), end_) -> start + inner + end_
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pParenBodyRef.Value <-
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manyStrings (
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choice
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[ pFSharpString
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many1Chars (noneOf "()\"")
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pchar '(' >>. pParenBody .>> pchar ')' |>> sprintf "(%s)" ]
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)
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let pExpr =
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attempt (pstring "@(") >>. pParenBody .>> pstring ")" |>> fun c -> Expr(c, None)
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// --- Övriga inline-parsers ---
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let pInlineCommand =
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attempt (pchar '@' >>. many1Chars asciiLetter) .>>. opt pArgs .>>. opt pBody
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|>> fun ((name, argsOpt), bodyOpt) ->
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let rawArgs = defaultArg argsOpt []
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let posArgs, kwargs = separateArgs rawArgs
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// dedentNodes fixes indentation of inline commands spanning several lines
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let children = defaultArg bodyOpt [] |> Utils.dedentNodes
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Command(name, posArgs, Map.ofList (kwargs), children)
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let pAtCommand =
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pchar '@'
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>>. choice
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[
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// Matchar """ (Eftersom @ redan är konsumerat)
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pstring "\"\"\"" >>. manyCharsTill anyChar (pstring "\"\"\"")
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|>> fun c -> Expr(c, None)
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// Matchar (
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pchar '(' >>. pParenBody .>> pchar ')' |>> fun c -> Expr(c, None)
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// Matchar ASCII-bokstäver (för kommandon)
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many1Chars asciiLetter .>>. opt pArgs .>>. opt pBody
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|>> fun ((name, argsOpt), bodyOpt) ->
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let rawArgs = defaultArg argsOpt []
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let posArgs = rawArgs |> List.choose (fun (k, v) -> if k = "" then Some v else None)
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let kwargs = rawArgs |> List.filter (fun (k, _) -> k <> "") |> Map.ofList
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let children = defaultArg bodyOpt [] |> Utils.dedentNodes
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Command(name, posArgs, kwargs, children)
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// Fallback: det var bara ett löst @ i texten
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preturn (Text "@") ]
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// / Hjälpare för att bara svälja mellanslag och tabbar (inte radbrytningar)
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let pHorizontalSpace = skipMany (anyOf " \t")
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let pCommandHead = pchar '@' >>. many1Chars (asciiLetter <|> digit)
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let pBlockCommand =
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// 1. Tillåt indrag, men inga radbrytningar
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pHorizontalSpace >>. pCommandHead .>>. opt pArgs .>>. opt pBody
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// 2. MAGIN: Se till att det inte finns mer text på raden efter kommandot
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.>> pHorizontalSpace
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.>> choice [ skipNewline; eof ] // Måste följas av radbrytning eller filslut
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|>> fun ((name, argsOpt), bodyOpt) ->
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let args, kwargsList = separateArgs (defaultArg argsOpt [])
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// Se till att eventuell dedent/städning appliceras här om du har Utils.dedentNodes
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let children = defaultArg bodyOpt []
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BlockCommand(name, args, Map.ofList kwargsList, children)
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let pInnerInline =
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choice
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[ pAtCommand // Hanterar alla @-baserade noder
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many1Chars (noneOf "@}") |>> Text ] // Denna äter råtext ultrasnabbt
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pBodyRef.Value <- between (pstring "{") (pstring "}") (many pInnerInline)
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pInlineRef.Value <-
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choice
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[ pAtCommand
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many1Chars (noneOf "@{}\n\r") |>> Text
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attempt (pNewline .>> notFollowedBy pNewline) |>> fun _ -> Text "\n" ]
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// --- Block Parsers ---
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let pSectionBlock =
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let generateId title maybeid =
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let extractIdFromTitle =
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function
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| Text(t) :: rest -> t.Substring(0, (min 20 t.Length)) + pseudoRandom.GetHexString(8)
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| _ -> pseudoRandom.GetHexString(8)
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match maybeid with
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| Some v -> v
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| None -> extractIdFromTitle title
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let tryGetId args kwargs =
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match args with
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| [ id ] -> Some(id)
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| _ -> alistGet kwargs "id"
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attempt (
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pchar '@' >>. many1Chars asciiLetter
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>>= fun name ->
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if isSection name then
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preturn name
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else
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fail "Inte en sektion."
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)
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.>>. opt pArgs
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.>>. opt pBody
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|>> fun ((name, argsOpt), bodyOpt) ->
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let title = defaultArg bodyOpt []
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let posArgs, kwargs = separateArgs (defaultArg argsOpt [])
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let id = tryGetId posArgs kwargs |> generateId title
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let attrs = { id = id; classes = []; kvp = kwargs }
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// There are no children in this section yet, since we slurp the children once the
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// AST parsing is done
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Section(attrs, getSectionLevel name, title, [])
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let pParagraphBlock = many1 pInline |>> Paragraph
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let pBlock = choice [ pSectionBlock; attempt pBlockCommand; pParagraphBlock ]
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let pDocument =
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spaces
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>>. opt (
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pstring "---" >>. manyCharsTill anyChar (attempt (pNewline >>. pstring "---"))
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|>> fun yamlStr ->
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let deserializer = DeserializerBuilder().Build()
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let dict = deserializer.Deserialize<Dictionary<string, string>>(yamlStr)
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if isNull dict then
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Map.empty
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else
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dict |> Seq.map (fun kvp -> kvp.Key, kvp.Value) |> Map.ofSeq
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)
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.>> spaces
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.>>. sepEndBy pBlock (many1 pNewline)
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.>> eof
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|>> fun (headerOpt, blocks) -> (defaultArg headerOpt Map.empty, blocks)
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let parse i =
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match run pDocument i with
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| Success(r, _, _) -> r
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| Failure(e, _, _) -> failwith e
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[<AbstractClass>]
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type IEvaluator() =
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abstract member Evaluate: string -> string
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abstract member NewSession: unit -> unit
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module Evaluators =
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open System.IO
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open System.Text
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open FSharp.Compiler.Interactive.Shell
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type NullEvaluator() =
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inherit IEvaluator()
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override this.Evaluate(code: string) = ""
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override this.NewSession() = ()
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type FsiEvaluator() =
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inherit IEvaluator()
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let sbOut = StringBuilder()
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let sbErr = StringBuilder()
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let inStream = new StringReader("")
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let outStream = new StringWriter(sbOut)
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let errStream = new StringWriter(sbErr)
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// Initiera FSI-sessionen
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let fsiConfig = FsiEvaluationSession.GetDefaultConfiguration()
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let argv = [| "fsi.exe"; "--noninteractive" |]
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let session =
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FsiEvaluationSession.Create(fsiConfig, argv, inStream, outStream, errStream)
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override this.Evaluate(code: string) =
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sbOut.Clear() |> ignore
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sbErr.Clear() |> ignore
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try
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let result, _warnings = session.EvalInteractionNonThrowing(code)
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let output = sbOut.ToString()
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let errors = sbErr.ToString().Trim()
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// Filtrera bort FSI:s automatiska typsignaturer från utskriften
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let cleanOutput =
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output.Replace("\r\n", "\n").Split('\n')
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|> Array.filter (fun line ->
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let l = line.TrimStart()
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not (
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l.StartsWith("val ")
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|| l.StartsWith("type ")
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|| l.StartsWith("module ")
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|| l.StartsWith("namespace ")
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))
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|> String.concat "\n"
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|> fun s -> s.Trim()
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match result with
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| Choice1Of2(Some fsiValue) ->
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// Plocka ut värdet. Om det är en sträng, undvik "%A" för a tattecken.
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let valStr =
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if isNull fsiValue.ReflectionValue then
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""
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else
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match fsiValue.ReflectionValue with
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| :? string as s -> s
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| v -> sprintf "%A" v
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if System.String.IsNullOrEmpty(cleanOutput) then valStr
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elif System.String.IsNullOrEmpty(valStr) then cleanOutput
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else cleanOutput + "\n" + valStr
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| Choice1Of2 None ->
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if not (System.String.IsNullOrEmpty(errors)) then
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cleanOutput + sprintf "%A" errors
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else
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cleanOutput
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| Choice2Of2 ex ->
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let fsiErrorOutput =
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if System.String.IsNullOrEmpty(errors) then
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"Ingen ytterligare FSI-output."
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else
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errors
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sprintf
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"""
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<div style="color: #721c24; background-color: #f8d7da; border-color: #f5c6cb; padding: 10px; margin-bottom: 10px; border-radius: 5px;">
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<strong>FSI Exekveringsfel!</strong><br/>
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<strong>Kod som kördes:</strong> <code>%s</code><br/><br/>
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<strong>Exception:</strong> %s<br/>
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<strong>FSI Stderr:</strong> <pre style="margin:0; background: rgba(255,255,255,0.5); padding: 5px;">%s</pre>
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</div>"""
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code
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ex.Message
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fsiErrorOutput
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with ex ->
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sprintf
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"""<div style="color: red; border: 1px solid red; padding: 10px;">
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<strong>Kritiskt FSI-systemfel:</strong> %s
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</div>"""
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ex.Message
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override this.NewSession() =
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this.Evaluate($"module {Random.Shared.GetHexString(10)}")
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()
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module CommandEvaluator =
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open Ast
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// Interface för att utvärdera Expr-noder (kodblock/matte)
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// Huvudfunktionen
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let rec evaluateDocument
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(metadata: Map<string, string>)
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(prelude: Map<string, TagRenderer>)
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(exprEval: IEvaluator)
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(blocks: BlockNode list)
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=
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blocks |> List.map (evaluateBlock metadata prelude exprEval)
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// Evaluerar Block-noder
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and evaluateBlock metadata prelude exprEval block =
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let evalBlocks = evaluateDocument metadata prelude exprEval
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let evalInlines = List.map (evaluateInline metadata prelude exprEval)
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match block with
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| CodeBlock(attr, text) -> CodeBlock(attr, text)
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| Figure(attr, caption, blocks) -> Figure(attr, evalInlines caption, evalBlocks blocks)
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| Plain inlines -> Plain(evalInlines inlines)
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| Paragraph inlines -> Paragraph(evalInlines inlines)
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| Section(attr, lvl, title, body) -> Section(attr, lvl, evalInlines title, evalBlocks body)
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| ListBlock kind ->
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match kind with
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| Orderedlist(attr, start, blocksList) ->
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Orderedlist(attr, start, blocksList |> List.map evalBlocks) |> ListBlock
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| BulletList(attr, blocksList) -> BulletList(attr, blocksList |> List.map evalBlocks) |> ListBlock
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// TODO: This should run recursively to make sure a command can return a new command!
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| BlockCommand(name, args, kwargs, children) ->
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let evalChildren = children |> List.map (evaluateInline metadata prelude exprEval)
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match prelude.TryFind name with
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| Some renderer ->
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// Om du ändrar TagRenderer att returnera BlockNode direkt är det ännu bättre.
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match renderer metadata args kwargs evalChildren with
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| Block i -> i // Exempel: @table blev en riktig Table-nod
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| Inline i -> Plain [ i ]
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| None -> failwithf "Okänt block-kommando: %s" name
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// Evaluerar Inline-noder
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and evaluateInline metadata prelude exprEval inlineNode =
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let evalInlines = List.map (evaluateInline metadata prelude exprEval)
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let evalBlocks = evaluateDocument metadata prelude exprEval
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match inlineNode with
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// Noder som inte har några barn eller commands i sig
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| Text _
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| RawHtml _
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| SoftBreak
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| LineBreak -> inlineNode
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// Enkla wrappers som bara skickar vidare barnen
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| Emph children -> Emph(evalInlines children)
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| Underline children -> Underline(evalInlines children)
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| Strong children -> Strong(evalInlines children)
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| Strikeout children -> Strikeout(evalInlines children)
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| Superscript children -> Superscript(evalInlines children)
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| Subscript children -> Subscript(evalInlines children)
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// Komplexa noder
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| Link(attr, target) ->
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let url, content = target
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Link(attr, (url, evalInlines content))
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| Image(attr, altText, url) -> Image(attr, evalInlines altText, url)
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| Code(attr, text) -> Code(attr, text)
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| Note blocks ->
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// Här går vi tillbaka till att evaluera block!
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Note(evalBlocks blocks)
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| Expr(code, res) -> Expr(code, Some(exprEval.Evaluate code))
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// TODO: This should run recursively to make sure a command can return a new command!
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| Command(tag, args, kwargs, children) ->
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// 1. Evaluera barnen först (Bottom-Up)
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let evaluatedChildren = evalInlines children
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// 2. Slå upp kommandot i preluden
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match prelude.TryFind tag with
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| Some renderer ->
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// 3. Kör funktionen och returnera den nya noden
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match renderer metadata args kwargs evaluatedChildren with
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| Inline i -> i
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| Block b -> failwithf "Syntaxfel: Blocknod i inline-kontext: %A" b
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| None -> failwithf "Syntaxfel: Okänt kommando '@%s' hittades under evaluering." tag
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